It's not every day a rerelease features updated lighting effects that take up more hard drive space than the original title. Not only that, but it's worth remembering that the "Legendary Edition" will be missing at least one of the first game's DLC. That's more than 90 GB worth of integrated updates for games that originally required less than 27 GB, not accounting for DLC. According to Origin, the "Legendary Edition" will require 120 GB, more than triple the space of the current collection, which is likewise approximately 1.5 times as big as all three games in their original states. While the last-gen versions of "Mass Effect" almost doubled file sizes thanks to patches that built on the original games, "Mass Effect Legendary Edition" will see those updates and raise the ante. When loading a base game into one of these PKG tools, it displays a version number. The current PC renditions available through the "Mass Effect Trilogy" package on Origin are 12 GB, 18 GB, and 15 GB, adding up to a grand total of 45 GB. This question is only pertaining to games with no physical game update pkg dumped yet, but have an update built/merged within the base game. As time went on, those games were patched. Quick Summary Online Status Online Server IP address resolved: Yes Http response code: 200 Response time: 0.65 sec. With over 25.000 patches in the database ORBIS Patches is the biggest p. However, you need to remember those are the unaltered sizes. ORBIS Patches is an actively maintained archive of PlayStation 4 game updates. In other words, the day one patch for "Mass Effect Legendary Edition" is effectively larger than each of those titles, albeit not all entries combined.
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